Massively multiplayer online games (MMOGs) are an entire new form of interaction and communication between people. World of Warcraft is a popular massively multiplayer online game that many teenagers and young adults partake in. These games allow players to communicate with each other while playing the game.
Players take on a new form of identity in MMOGs and talk to other people in their ‘new identities.’ Many gamers spend so much time creating their character they do not have time or as much time to actually compete in the game. Gamers have different types of conversations with each other as well: some conversations are complementary others aggressive.
Some MMOGs take cultural practices or wars and make them into games. Players can ‘re-live’ an experience of a solider or a person from another country if they wanted to. Players can form teams, clans, gangs, and more groups with other players. The games become very real to some. People can also exchange virtual currency through MMOGs and basically live an online life.
Companies have even gone so far to hire people to play their games so others will play and form relationships through the games. Many spend long hours in front of a computer screen playing these MMOGs because it is their job, other simply for pleasure.
Many MMOG players work in ‘Chinese sweat shops’ which is where they sit in front of a computer for hours on end playing and working on these games. To some this may sound like a fantastic job, but to the workers who are there for long hours it is more of a nightmare.
The fact that people can communicate through online gaming communities completely changes the relationships they form. People can make up whoever they want to be and introduce themselves to others as this character. They can even lose their real identity online if they wanted to, which many actually do. People do not actually have to be anything like themselves on these websites, they can completely make up everything about themselves and no one they were talking to would really have any way of knowing.